XIV MCP

Item sources, vendors and the market

Where items come from, buying from vendors, and selling on the market board.

ToolWhat it doesModule
get_item_sourcesWhere an item comes from: crafting, vendors, currency exchanges, gathering nodes, drops, duties, FATEs, ventures, voyages, desynthesis and more, from FFXIV Teamcraft's data, with the wiki page if you likeOnline lookups
find_vendorsNPCs that sell an item, with zone and map position, from the Item Vendor Location pluginItem Vendor Location
buy_itemGets you to a vendor, opens its shop (gil shops, exchanges and the scrip exchanges with several pages) and buys in batches of up to 99. Without Item Vendor Location, it asks you to open a shop that sells the item, then buys from it.Market & purchases
request_spending_approvalAsks you once in the game to approve spending up to an amount of one currency, for example for a farming jobMarket & purchases
list_approvals / revoke_approvalYour standing approvals with what is spent and left; revokes oneMarket & purchases
get_market_pricesCurrent listings, recent sales, averages and sales per day from universalis.app, for your world, data center or regionOnline lookups
get_market_listingsYour retainers' listings from the cache, flagged when someone is cheaperMarket & purchases
get_salesSale notices the game showed while XIV MCP was running (item, quantity, gil, time)Market & purchases
get_sale_historyA retainer's last 20 sales (item, quantity, price, buyer, date), at the bellMarket & purchases
buy_from_market_boardWalks to a market board in the current zone, reads the listings and buys the cheapest ones until the quantity is reached, never above your price per item. Above your gil limit it asks first, or uses a standing approval.Market & purchases
sell_itemPuts a stack up for sale, just below the cheapest offer, unless you give a priceMarket & purchases
sell_to_vendorSells items from your bags to a merchant for gil, while its shop is open: whole stacks, all of an item, at most a quantity, or all but what you keepMarket & purchases
reprice_listingsUndercuts competing listings where someone else is cheaper. Big cuts are skipped and reported; a dry run only reports.Market & purchases

Online lookups is denied by default, because those tools send requests to websites. Allow it in /xivmcp → Modules to get item sources and market prices.

Buying

buy_item picks the vendor unless you name one: gil vendors first, then those in a city (quick to reach by aetheryte), then those in the zone you are in.

  • Gil shops buy directly, within the gil limit you can set for Market & purchases.
  • Any other currency (scrips, tomestones, seals) shows an approval window in the game while the shop is open, unless you gave a standing approval. See Approvals.

Selling and undercutting

Undercuts follow Penny Pincher's settings when it is installed (amount, rounding, minimum, HQ, never your own retainers), and are 1 gil otherwise. A price below half the recent Universalis average is refused, unless you allow it. You can also give a minimum price per item: an undercut below it is skipped, and it keeps prices safe while Universalis doesn't answer (then nothing is listed without a minimum, a price or your permission).

Selling to a merchant

sell_to_vendor sells to an NPC merchant, as the inventory's Sell does while a shop is open. Open a merchant's shop first. It sells whole stacks, the smallest first, so the big stacks are what you keep. Merchants pay little, often 1 to 10 gil each, so check the market board first. Items merchants do not buy are left alone, and what you sold stays in the shop's buyback tab until you close the shop.

On this page